Habupain
Updated Time
Aug 9, 2026
Category
Horror
Installs
10M+
Content Rating
Updated Time
Aug 9, 2026
Privacy Policy
View PolicyCategory
Horror
Developer
Habupain
Installs
10M+
Content Rating




A first‑person anime horror game where a yandere girl hunts the player through a locked school at night. No guns, no superpowers, just hiding, running, and solving puzzles while she stalks around with a cute smile and a very sharp knife (ಥ﹏ಥ)
The villain is not a monster but a classmate obsessed with “love”. She talks, taunts, and even helps sometimes, making it hard to trust her. Mood swings keep the tension high, turning every corner into a risky date with danger (¬‿¬)
Saiko listens for footsteps, checks hiding spots, and adapts to behavior. Staying quiet, turning off lights, and closing doors matters. Her random movements mean each run feels different, keeping players on edge every second (; ̄Д ̄)
Multiple difficulty levels, different behaviors, and extra modes (like patient or killer Saiko) make it fun to replay. Speedrun escapes, collect endings, or just get chased for the thrill—perfect for streaming, screaming, and sharing clips with friends (≧▽≦)
Step 1: Survive, Solve, Escape
Step 2: Goal is simple: escape the school alive. Search rooms for keys, codes, and items while avoiding Saiko. Use sound, sight, and clever routes to stay one step ahead. Learn the map, watch her mood, and don’t panic when she whispers behind you (๑•﹏•)
Step 3: Start the Game & Pick Mode
Step 4: Open the game and choose a mode like Normal or Yandere for beginners. Harder modes make Saiko faster and smarter. Adjust brightness and sensitivity so dark hallways and quick turns are comfortable to handle.
Step 5: Learn the School Layout
Step 6: Walk slowly at first and memorize key areas: classrooms, nurse room, power room, and exit door. Notice lockers, tables, and corners that work as hiding spots. Knowing shortcuts saves precious seconds when she suddenly appears.
Step 7: Search for Keys and Codes
Step 8: Open drawers, cabinets, and shelves to find numbered keys and code notes. Items may spawn in different places each run. Check every room, even if it looks empty. Remember the exit door number so found keys can be matched quickly.
Step 9: Manage Lights and Noise
Step 10: Running and slamming doors make noise that attracts Saiko. Walk or crouch when close to her voice. Turn off lights if needed to hide, but don’t get lost. Listen carefully for footsteps and giggles—if they get louder, change direction fast.
Step 11: Handle Saiko’s Behavior
Step 12: If she grabs or “plays” with the player, stay calm and watch her mood. Sometimes there is a chance to slip away when she looks distracted. Avoid staring at her too long and never turn your back when she sounds angry or starts sprinting.
Step 13: Unlock the Exit and Escape
Step 14: Once all required keys or code parts are collected, head to the exit door. Check hallways first to ensure she isn’t nearby. Unlock the door quickly, don’t hesitate, and sprint out when it opens. Congratulations—one ending cleared, many more to chase (ノ´ヮ`)ノ
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